My entry to the Club Club Jam Jam: Naughty Nautilus!

My university has a game development club and of course, since I like to make games, I’m a member. A while back they joined a larger network of game development clubs from other universities across the country which they’re calling “Game Dev Club Club”. Recently, they held a game jam which they called the “Club Club Jam Jam” and I decided to participate.
The theme was “Shell” so the idea that I came up with was to have a game in which the player controls a Nautilus and has to ram into enemies (predatory fish, jellyfish) with their shell. The faster they ram into an enemy, the more damage they do. It’s a simple game but I like how it turned out - I feel that this might be the most polished game I’ve ever submitted to a game jam yet.
If this sounds interesting, you can check it out on itch.io and browse the source code on GitHub.
That’s it for now, have a nice day!